• Pronunciation: "knock knock... Uzair"

  • TLDR

    Product leader with focus on consumer experiences. Deep knowledge in product ideation, low/high fidelity wire framing, prioritizing roadmaps, API's/iOS frameworks, iOS swift programming, revenue testing, financial modeling, user retention, consumer centric design, rapid prototyping, user research, session based user analytics, & team empowerment.

  • Data

    Numbers don't lie

    Over 1 Million

    Customer touch-points


    Consumer Products Launched


    iOS Software Iterations Shipped

    Undisclosed Amount

    Fried Chicken Sandwiches Consumed

  • Products

    Customers or it didn't happen

    Innit - Connected Kitchen Platform

    Product Manager, Growth

    Connected Food Platform


    I have been responsible for all Growth initiatives ramping up from Alpha testing to Production Shipments of versions 1.0.0-1.0.2. This included Integrating, MixPanel In-App Analytics, Push Notification Systems, MailChimp Automated Email Campaigns, Consumer-Facing AppStore & Google Play Store Marketing Assets, User Registration/Single Sign-On Services, & Food Information Data Management.

    Qualitative Outcome: Deep knowledge in Food Content Management, Connected Appliance Ecosystems, Modular Content Distribution, Food & Nutrition Consumer Markets, Revenue-Generating Partnerships, & Global Packaged Goods Innovations.

    Quantitative Outcome:
    -Acquired Initial 50,000 iOS & Android Device Users
    -Grew Initial Email Campaign Lists to 40,000
    -Shipped Production Versions 1.0-1.0.2
    -Over 30M Marketing Video Asset Impressions

    Cleu - Lifestyle Automation

    Founder + Head of Product

    What started as an alarm clock has grown to a lifestyle automation platform.

    I've managed the entire lifecycle of this product from ideation, user testing, launch, iterations, pivots, customer research, partnerships, design enhancements, & growth. I established partnerships with Nest (Alphabet), Uber, Philips Hue & built relationships with Chicago, Phoenix, & London smart city teams.

    Qualitative Outcome: Deep knowledge in iOS mobile stack, high performance team recruiting, investor relations, mobile revenue optimization, IoT partnerships, on-demand services, & legal corp structuring.

    Quantitative Outcome:
    -55 week user retention
    -Over 1M global automations

    -Over 1M original content plays
    -4 of 5 star overall customer review
    -Over 50 iOS software shipments

    Kraver - Food Discovery

    Product Designer

    Kraver is a food discovery bot.

    I managed this product through ideation, NLP architecture, team recruitment, & beta testing phases.

    Qualitative Outcome: Knowledge in food data mining, natural language processing (nlp) bots, agile team recruiting, C-level stakeholder management, & the McDonalds Mobility startup award (SXSW 2016)

    Quantitative Outcome:
    -Over 1M food data points
    -90% user flow completion rate
    -500+ food options driven down to 3 user decisions

    General Assembly - Education Tech

    Business & Design Course Producer

    The part-time courses offering at GA is designed for vocational adult students to switch into a technology career or optimize their current technology stack.

    I was responsible for producing the Business and Design part-time courses throughout Los Angeles. This included optimizing education curriculums, managing & recruiting Sr. level practitioners, managing company OKR's, cross collaboration with global campuses, student assessments, in-classroom tools, & campus culture.

    Qualitative Outcome: Knowledge in full life-cycle education management, high performance technology team recruitment, career transitioning, & career growth best practices.

    Quantitative Outcome:
    -Over 15 Sr. Practitioners recruited
    -Over 450 students graduated
    -Over 50 curriculum product iterations
    -Over 25 courses launched
    -3 physical campuses launched

    Apple - Lifestyle Technology

    Expert + New Store Opening

    Apple Retail creates the most delightful customer experiences in the world.

    I was responsible for absorbing company culture, exceeding store sales goals, empowering team members, & most importantly, creating delightful customer experiences. I was lucky enough to work during the infancy of iPhone 4, iPad , & the AppStore. Steve was still with us during this time.

    Qualitative Outcome: Knowledge in brick & mortar store launches, 'Significant' store training experiences, recruiting high performing sales teams, overnight product launches & CORE training.

    Quantitative Outcome:
    -Overall 85% customer NPS
    -2 stores launched, 1 optimized
    -3 CORE trainings observed
    -5 overnight product launches
    -Over 25 product iterations launched

  • Tool Belt

    Applications and skills

    Xcode IDE

    Build & ship iOS software

    The heart of my knowledge stems from the iOS ecosystem. I work fluently on Xcode, iTunes Connect, iOS Frameworks, & the iTunes App Store. I can also read/write code in Swift/Objective-C.


    Session-based user analytics

    Managing stakeholders is almost impossible without data. I trust mixpanel to deliver, not only accurate data from users but, a clean experience when using tools like surveys or user research methods.


    User Experience Design

    I enjoy using Sketch for all of my designing needs. Everything from UX flows, to high fidelity graphics, to even brainstorming sessions. Once I have gotten research from hand sketches, I translate the assets to digital via Sketch.

  • I check all my messages

    Seriously. I don't like notification bubbles.